have you ever been appalled at the level of violence, misogyny, or racism in a video game you played (or 1. Why does the game industry still rate digital games, even if it isn’t required by law to do so?QUESTIONING THE MEDIA 4. how do collective intelligence, gaming Web sites, and as speech? game conventions enhance the social experience of gam- ing and make games different from other mass media? 21. What are the two basic kinds of virtual communities? 20. What are the main genres within digital gaming? Digital Gaming, Free Speech, and Democracy 9. how can small, independent game developers get their start in the industry? 8. What are the three major pay models for selling video gaming consoles? games today?The Media Playground 19. how has digital convergence changed the function of 18. how do game publishers develop, license, and market sports built around online social interaction? new titles? 7. how are MMoRPGs, virtual worlds, and online fantasy 17. What are the roles of two major components of theThe Internet Transforms Gaming gaming industry: console makers and game publishers? 6. What advantages did personal computers have over video game consoles in the late 1980s and much of the The Business of Digital Gaming 1990s? 16. What might video games be like in the future? 5. how are digital games regulated? them from each other? 15. What are the three major consoles, and what distinguishes 14. to what extent are video game addiction and violent and cade similar to today’s popular console games and gaming misogynistic representations problems for the gaming culture? industry? 4. how are classic arcade games and the culture of the ar- 13. In what ways has advertising become incorporated into games? electronic games? 3. What technology enabled the evolution of the first video 12. how have digital games influenced media culture, and the nineteenth and the twentieth centuries? vice versa? 2. What sparked the creation of mechanical games in both 11. For review quizzes, chapter summaries, linksto media-related Web sites, and more, go /mediaculture10eupdate.REVIEW QUESTIONSThe Development of Digital Gaming Trends and Issues in Digital Gaming 1.
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